It also has inertia and is invincible, which means you cannot fly one without cheating. It carries a small fleet of Mantas and Darts as well as at least a hundred Multi-Torpedoes. The most powerful Raven (the most powerful ship of any type, for that matter) is Jason Cook's, a.k.a. ![]() It comes with five CPLs and the capability of carrying up to thirty Mantas. The most powerful playable Raven in the game is Iuso's (not Luso) Raven. This variant also uses full shield upgrades to ensure maximum cloak time. There is alternative weapon set up that relies on biolaser turrets for fighter defense and 2nd generation (fire while cloaked) torpedoes and multi-torpedoes to destroy capital ships thus reducing the enemy to space junk before decloaking. Carrying 24 Mantas, though much space is required on the ship, would easily grant sufficient fighter defense and the ability to attack enemy Capital ships from afar. Though the Raven is somewhat handicapped at fighter defense, Nil'kimas variants carry 4 Bays, or 24 individual ships, of the most powerful fighter in the game, the Manta. ![]() Alternatively, light cannons can be equipped to lay down cover fire in the gap between the CPL firing point and the ship itself. Turrets are necessary if protection from enemy fighters is needed fast, small ships can easily get behind or on top of the Raven and be safe from its weaponry. Since it is so large, and the CPL firing point originates in front of the vessel, it is easy for small, nimble ships to get in places you cannot reach. Also, you cannot strafe or fly backwards while shooting strafing and flying backwards would otherwise allow the pilot to keep their distance from their enemy but still attack it. Since the Raven is inertialess, the Capacitor Pulse Lasers are somewhat difficult to aim, primarily against small ships. This is also an inertialess ship, which can take a little getting used to." Another benefit of this ship is the fact that it has tons of expansion room. The Raven is a mighty ship, equipped with all sorts of cool toys for you to tear through enemy ships with. It has the best shields in the game and has armor nearly as thick as that of an Auroran warship. It is considered by some to be the most powerful ship in the game. The Raven is the largest and most advanced ship in the galaxy. If one of these engines should ever stop suddenly, the graviton effects would cause the momentary formation of a black hole." These devices simply suck the fabric of space-time in the front, and squirt it out the back. The Raven utilizes twin Etheric Induction engines for sublight travel. It dwarfs the massive Scarab in both size and firepower it is, simply put, the most powerful weapon humanity has ever constructed. Sliding through the ether with an ease that belies its enormous bulk, the Polaris Raven is a vision of glory and terror. ![]() Until then, DR will be tankier in general, since you won’t have enough Evasion for it to be effective.Īt the end of the day, the main things you need to consider is whether or not Evasion meets your playstyle and is viable on your class." This ship is a behemoth. It is usually recommended to only use Evasion if you have at least PEN Boss Armors with Caphras level 9 or higher.Coming across an “AP monkey” as an Evasion player can make you feel godlike, but at the same time, if you don’t have enough of it you can suddenly be very squishy. The biggest issue with Evasion is that it can have very high highs and very low lows. On the other side of the coin, Damage Reduction has the option to build more offensively if needed. That being said, when you reach endgame and are fighting other players that have started to build more accuracy, players often feel that Evasion is still tankier, or at the very least, on par with Damage Reduction builds, but has the option to build more tanky as needed. At the same time, the amount of Evasion you need to begin to feel tanky is rising. In the current meta, there is far more choice in accuracy accessories, and some players are reaching the final AP brackets, allowing them to start building accuracy with less downsides. This means that the build meta in the game is forever changing as well. Building with the sole purpose to counter one of them, with leave you vulnerable to another. How to find and use the warehouse/storageĭamage Reduction, AP, Evasion, and Accuracy are always on a neverending loop of countering each other.How to increase Breath (Stamina) & Health.
0 Comments
Leave a Reply. |